"Ashcan" Pete - The Drifter
Survivor Investigator
“Ashcan” Pete The Drifter
- 6
- 5
- 4
- 2
- 2
- 3
Traits Drifter
Abilities
You begin the game with Duke in play.
Discard a card from your hand: Ready an asset you control. (Limit once per round.)
+2. Ready Duke.
Deckbuilding
Deck Size 30 Cards
Deckbuilding Options
- Survivor cards level 0-5
- Neutral cards level 0-5
- Up to five Level 0 cards from any other classes.
Deckbuilding Requirements
Must includes the following cards:
- Duke
- Wracked by Nightmares
- 1 random basic weakness
These cards do not count towards your deck size.
C'mere, boy. We got work to do.
At night, “Ashcan” Pete sleeps wherever his travels take him: in a field, on a train, or maybe, if he's lucky, in a barn. He bunks with his loyal hound dog, Duke, on one side and his beat-up guitar on the other. And sometimes when Pete sleeps, he dreams. He dreams of haunted, tortured places and of horrible creatures. When he wakes up, he knows that someone needs his help, because his dreams are true. He could not say how long he has been on the road, living by his wits, but he can say for certain no place is too far to go to help someone in need. And as long as Pete can help people, he is not likely to stop wandering any time soon.
Unique Cards
Starter Decks
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- Not Recommended for use, the official starter decks are not great.
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- A focused deck list using only cards in sets up to and including Dunwich Legacy. Includes gameplay and upgrade tips.
Adventures
None

